Of all the things you can expect from a Call of Duty title, shooting a gun is number one and likely followed closely by reloading if through nothing other than muscle memory. In this year’s Modern Warfare reboot, however, developer Infinity Ward is shaking up the formula.
While entering a gunfight in previous games would be a case of aiming down the sights of your weapon, squeezing the trigger, lowering your weapon and then reloading, the developers are aiming to keep you in the fight.
With that in mind, Modern Warfare’s weapons can be reloaded WHILST aiming down the sights.
We can’t wait to see how the community reacts and if this will lead to people camping on maps with their weapons trained on an area.
Black Ops 4 did its best to change things last year, adding a new health regeneration system which required manual healing – a change which was welcomed by many but was certainly contentious.
A New Idol of Idle
That isn’t the only change, either – although this one has more of an impact on the game’s realism than any gameplay purpose.
If you leave your character for a period of time in many shooters, your character will begin to sway their gun or something similar while they wait for your next command. This year, Infinity Ward is looking to make this feel less like the gun is attached to your camera.
In an interview with Mark Grigsby, the game’s Animation Director, he discussed not wanting the idle animations to feel like being on the “deck of a ship, swaying back and forth”.
“You don’t usually stand still in Modern Warfare, but when you do, we wanted to make sure it looked natural; real quick movements using your muscles. We call this the ‘Active Idle’. When you go up the stairs, we added a bit of movement on the weapon to make it look like it’s not bolted to the camera” he added, “When you look around, we wanted to do a little bit of leading with the head, and then the gun travels behind. Our previous Call of Duty games had a bit of that, but we’ve actually deep-dived into it this time around.”
We’re looking forward to seeing how this comes together in practice when the game launches on 25th October 2019.
Wild Battle Royale Theory
With the continued success of Black Ops 4’s Blackout mode, it seems like Call Of Duty is doing it’s best to dethrone Fortnite as the most popular Battle Royale – and if new details are to be believed then it may be about to hit the big time.
Surfacing from a Twitter thread (so take it with a fistful of the saltiest salt you can find), it sounds as though Modern Warfare’s battle royale map will be three times the size of Blackout’s, and this size will help it accommodate 200 (yes, two hundred) players (although it’s ONLY been tested with 152 so far). Rather than running from a strange forcefield, you’ll be battling against an ever-encroaching gas cloud, too.
Of course, bigger isn’t always better (so I’m told), but the same thread suggests that this version of battle royale will offer a “Cash System”. This could be analogous to the way you unlock better weapons and equipment in the Zombies portion of other Call of Duty titles or something completely different. Of course, it could all just be utter nonsense.